ZILtoid1991@lemmy.world to Not The Onion@lemmy.worldEnglish · 2 months agoUnity launches Walmart SDK to "seamlessly integrate products" into gameswww.gamesindustry.bizexternal-linkmessage-square33linkfedilinkarrow-up1265arrow-down11 cross-posted to: gaming@beehaw.orggamedev@lemmy.world
arrow-up1264arrow-down1external-linkUnity launches Walmart SDK to "seamlessly integrate products" into gameswww.gamesindustry.bizZILtoid1991@lemmy.world to Not The Onion@lemmy.worldEnglish · 2 months agomessage-square33linkfedilink cross-posted to: gaming@beehaw.orggamedev@lemmy.world
minus-squareMuffi@programming.devlinkfedilinkEnglisharrow-up50·2 months agoIf you havent already made the switch to Godot, now is a good time
minus-squareZILtoid1991@lemmy.worldOPlinkfedilinkEnglisharrow-up25·2 months agoI have my own game engine. https://codeberg.org/ZILtoid1991/pixelperfectengine
minus-squarelumpenproletariat@quokk.aulinkfedilinkEnglisharrow-up15arrow-down1·edit-22 months agoDamn you’ve been working on that for 10 years, mad respect! Got any demo games or finished products? Would love to see what it’s like in action.
minus-squareZILtoid1991@lemmy.worldOPlinkfedilinkEnglisharrow-up13·2 months agoSo far, there’s a snake game, but I’m also working on an Asteroids clone at the moment called Asteroidfields, besides upgrading its editor to the current API version. Do note that those 10 years weren’t a full-time job.
If you havent already made the switch to Godot, now is a good time
I have my own game engine.
https://codeberg.org/ZILtoid1991/pixelperfectengine
Damn you’ve been working on that for 10 years, mad respect!
Got any demo games or finished products? Would love to see what it’s like in action.
So far, there’s a snake game, but I’m also working on an Asteroids clone at the moment called Asteroidfields, besides upgrading its editor to the current API version. Do note that those 10 years weren’t a full-time job.