The PSN account being mandatory was always a thing. The only reason why it wasn’t implemented was technical issues at launch.
The PSN account being mandatory was always a thing. The only reason why it wasn’t implemented was technical issues at launch.
Interestingly, there is no NDA if you don’t sign up for the “Official Content Creators” program and just get regular access. Check the FAQ on the official page: https://www.marvelrivals.com/news/official/20240506/40185_1153552.html
Making a PSN account wasn’t the main issue it was players that can’t officially make an account no longer being able to play. If it went ahead, player numbers would’ve gone down substantially, hurting the game in the long run.
I played the demo during a Steam Next Fest and thought it was fine. Didn’t finish it as there was an issue progressing in an area while using a controller. Probably didn’t play enough to get a full idea but what I did see was interesting enough to give it another shot.
A huge chunk of those sales took place on consoles
Well it has been released on every major console since the 360/PS3 era. So a major chunk is console sales.
a reference to the iconic and memed start of FO4. “War. War never changes”.
All the Fallout games start that way. Not just 4.
It made me realise I never actually finished Arkham Knight. I played a couple hours but was put off from the performance issues at the time. Runs fine now apart from a few ini file tweaks for aesthetic reasons.
The agreement was for “offical content creators” not for access to the closed beta.