- 14 Posts
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flibbertygibbit@ttrpg.networkOPto
rpg@ttrpg.network•Freebies, Sales, and Charity Bundles for December 14, 2025 (new host repost)
5·9 months agoOriginal post from yesterday wasn’t carried over to the new host. Not that it makes a huge difference, but still.
flibbertygibbit@ttrpg.networkto
TTRPG.network Instance Meta Discussion@ttrpg.network•Beginning probably tomorrow (12/2/2025) we will be migrating our image hosting to object storage
0·9 months agoThank you for doing the thing, and keeping us updated!
Everyone’s situation will be different of course, but here is mine.
I have a long-standing gaming group with 2 buddies from high school and have been playing with them since the 90’s. The 3 of us are the core of the group. Over the years, other players have come and gone. For those players, we invited them to our regular group after first playing with them in one shots or short campaigns ran for new players or similar. If we have a seat open (our group is usually 6-7 including whoever is GM), we will invite them if they are good people. In the 30 years we’ve been playing together, we’ve never had a problem. The only reason people tend to fall out of the group has been people moving or having kids.









Even you, shadow downvoter.