“Jailbroken” is a bit of an exaggeration. It is just a mod for the editor.
They didn’t put any technical hurdles in place to break out of in order to remove the restrictions. They used .NET which is easy to decompile and patch, as seen with all the unity mods out there. They could have used obfuscation, which would hinder the effort a bit, but didn’t.
“Jailbroken” is also the wrong word, their is no jail, when we already have full permissions to change whatever file we want.
I am not sure how much credit I want to give Larian here yet, because the editor for DOS2, under their IP, also had a somewhat locked down editor.
I really hope that it wasn’t just an accident on their side, but malicious compliance on how they ‘locked down’ their editor, and they will offer similar open mod tool in their future games.
We might see if they continue to release patches for the mod tools, while not patching that ‘mod’.