Computer enthusiast from 🇳🇱, libre software and (retro & indie) video games.
He/him, cis het.
Game and software dev.
I hack all of my game consoles.
Privacy advocate. Anti big tech/FAANG.
Music from the late 20th century is just better.
Learning to play piano.
ANSI C is the best programming language.
Jung personality type is ISTP.
I have several mental disorders.

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Joined 1 year ago
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Cake day: May 26th, 2023

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  • true, but this would make it difficult to update the console version because i can’t include contributions from the pc version in the console version. i’d have to maintain two versions instead of just one. or not update the console version, but that’s not a good solution either.
    say a contributor fixes a bug, i wouldn’t be able to use the same code in the console version because this code is property of the contributor and is GPL licensed. but the console version would make references to a proprietary console API of which i can’t share any information, thus can’t add the code. so i’d have to find a different way to fix the same bug or leave it as is



  • dualbooting is often messy because windows update can delete things required for linux to boot.
    or to be more specific, it deletes grub, the bootloader.
    i’ve heard you can use a different bootloader called refined to prevent this from happening, that might be worth looking into.
    as for which distro, it doesn’t really matter. the only real differences between distros are the package managers and repositories (servers for application and update downloads) they use by default. if you like frequent updates, you choose one that has frequent updates, if you don’t, you don’t