It responded to the question about Harris, but it didn’t really give an answer.
It responded to the question about Harris, but it didn’t really give an answer.
I don’t have a problem with centering the story on a character who they can flesh out however they want, but the vibe of this, what with the strange inclusion of Mumakil and a Watcher in the Water, puts the vibe more in line with the Shadow of Mordor games. The line at the end of the trailer actually has me wondering if they’re treating an aspect of Shadow of War as canon.
Toledo is a good bit
They died like human beings, doing something for themselves, instead of dying like pigs for someone else’s money.
Racism is fluid, and in times like this, US and UK media likes to try and spin Russians as asiatic barbarians. They invoke tropes associated with the Mongol empire and call Russians “orcs”. This goes back as early as the nineteenth century when the British and Russian empires were in an intense rivalry over control of central Asia.
The movies aren’t perfect, but they were too good in some ways. The movie aesthetic has dominated artistic conceptions of LotR since they came out.
I struggle the same way when speaking Spanish haha
I’m hesitant until I see it in motion
They’re new items with distinct names. If they reused the old art it would still be a placeholder.
It’s far more complete than the first game was when it started early access. Their road map says a new area and new weapon aspects are on the way, and some characters and all keepsakes have placeholder art and models. They haven’t filled out all of the character relationship aspects of the game yet, but right now there’s plenty of content.
The game is complete enough that they’re thinking about balance changes and fine-tuning.
Another problem in the US is the Senate working as intended
You should be trying to leave (the breakfast is ok tho)