Sometimes the visual design is better than the fight, you know? (Like mergo’s wet nurse) So let’s talk aesthetics for a moment. What’s a soulslike boss design that made you go… Wooow! And why? From any game (Horny answers are welcome as well)

For me it’s Divine Beast Dancing Lion. when the trailer for SoTE dropped and this boss was revealed I got chills. It’s not my favourite fight by a long shot, too chaotic; but design wise the lion dancers are such an inspired choice. It instantly communicates a strong and agile enemy, the horns promised interesting lore implications. It’s sort of grotesque looking? But also grandiose and regal, in a way. It poses many questions, feels enticing…

What about you?

My horny answers would be Radagon. (Redhead Peter Steele) :P and Godfrey. Hell let’s thow in Lady Maria as well and we have a party.

  • Coelacanth@feddit.nu
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    26 days ago

    Hah, pretty much! I actually also forgot it does 20% more damage to abyssal enemies just like Artorias sword does for lore reasons!

    It does have some skill ceiling if you want to get really fancy, but it’s easier than you think because enemies are input reading and they’re not programmed to account for the rapid change in direction of that initial ground lunge. So you quickly get a feel for when to use it to make them miss.

    It’s not broken though, it’s just really good and really fun. It is a UGS so the normal swings are slow, and it’s also a kind of an awkward quality weapon with C/A scaling when maxed. And it can’t be buffed/infused.

    • GrantUsEyes@lemmy.zipOP
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      26 days ago

      It is a UGS so the normal swings are slow, and it’s also a kind of an awkward quality weapon with C/A scaling when maxed. And it can’t be buffed/infused.

      Doesn’t matter I’m already sold