Sometimes the visual design is better than the fight, you know? (Like mergo’s wet nurse) So let’s talk aesthetics for a moment. What’s a soulslike boss design that made you go… Wooow! And why? From any game (Horny answers are welcome as well)

For me it’s Divine Beast Dancing Lion. when the trailer for SoTE dropped and this boss was revealed I got chills. It’s not my favourite fight by a long shot, too chaotic; but design wise the lion dancers are such an inspired choice. It instantly communicates a strong and agile enemy, the horns promised interesting lore implications. It’s sort of grotesque looking? But also grandiose and regal, in a way. It poses many questions, feels enticing…

What about you?

My horny answers would be Radagon. (Redhead Peter Steele) :P and Godfrey. Hell let’s thow in Lady Maria as well and we have a party.

  • GrantUsEyes@lemmy.zipOP
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    26 days ago

    Yeah, I agree on Radagon’s animations, reinforces how he’s literally just a husk, and contrasts with how we see him pounding that hammer trying to repair the ring in one of the trailers. Good observation.

    And third Ludwig mention! A while ago I began a fan art thing where I tried to extrapolate Ludwigs original apperance from his beastly features. Never did finish it though but I went looking for it on my computer, since it’s been mentioned a lot. It’s great how the posture change, and the voice conveyed so much with so little. But Ludwig is great beyond just visuals, my favourite soulslike boss.

      • GrantUsEyes@lemmy.zipOP
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        26 days ago

        Thanks, I’ve seen a couple of human renditions of him over the years, but artist seem to like making him young looking, for some reason. That would fit Lawrence, but Ludwig? At least to me, the voice alone feels so much more mature… anyway maybe I’ll go finish this some of these days .