- cross-posted to:
- hackernews@lemmy.smeargle.fans
- gaming@lemmy.ml
- cross-posted to:
- hackernews@lemmy.smeargle.fans
- gaming@lemmy.ml
For the past five years, Team Fortress 2 has become nearly unplayable. The game’s official servers have been overrun by hordes of cheating aimbots while Valve has remained steadfast in their refusal to adequately tackle the problem. This lack of developer interference has thrown the game into a state of turmoil with seemingly no end in sight.
Private servers. This game was born without match-making, and it can live without it. Tf2 has, maybe, one person working on it. With their non-traditional structure, if staff at Valve wanted to work on it, they would.
That would be great, but normal tf2 gameplay isn’t commonplace in community servers, the closest equivalent to casual is probably uncletopia, and that has plenty of changes to be a bit more competitive like class limits. most servers are just 24h ctf or gimmicky maps with rtd, if you want to play the other modes like payload in a vanilla enviroment, casual is the only major provider of that.
Ok? Clearly, Valve isn’t able/willing to fix matchmaking. Help isn’t coming. A business isn’t going to save tf2. This game existed before matchmaking. How do you think it survived? Become a paragon of the community. Be a comrade. Hosting a sever is less than 1 fast food meal a month. You could probably solicit donations, even.
Valve needs to just shut down casual servers imo.
Side note question on this.
Where is the largest TF2 community?
Reason I ask is that valve would be unlikely to monitor anywhere for feedback, but if they did put any effort in, it would be wherever the largest active community resides.
Is that reddit or some other forum?
Youtube tbh, and we made dozens of videos there about this