TheVillageGuy@rimworld.galleryM to RimWorld Gallery@rimworld.gallery · 9 months agoFlowerville - 22 - Randy Rough - 21 years - sea ice (started in A18)media.rimworld.galleryexternal-linkmessage-square4fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1external-linkFlowerville - 22 - Randy Rough - 21 years - sea ice (started in A18)media.rimworld.galleryTheVillageGuy@rimworld.galleryM to RimWorld Gallery@rimworld.gallery · 9 months agomessage-square4fedilink
minus-squareSeigest@lemmy.calinkfedilinkEnglisharrow-up0·9 months agoOh. That’s interesting. I wonder of skull spikes and gibbet cages have this some effect
minus-squareTheVillageGuy@rimworld.galleryOPMlinkfedilinkarrow-up1·1 month agoSorry for only replying now, but indeed, they are based on that mechanic. Having many corpses at the edge of the map could trigger social fights etc in raider groups at the time
Oh. That’s interesting. I wonder of skull spikes and gibbet cages have this some effect
Sorry for only replying now, but indeed, they are based on that mechanic. Having many corpses at the edge of the map could trigger social fights etc in raider groups at the time