The article definitely makes it sound like it wasn’t as big of a hit as they initially thought it was.
Steam concurrents have also dropped significantly following Battlefield 6’s big launch, when it hit a huge 747,440 peak. Steam concurrents are now, typically, in the tens of thousands. For example, Battlefield 6 hit 67,000 peak concurrent players on Valve’s platform yesterday.
They launched it with a rootkit which conflicted with Riot’s rootkit, then they later implemented micro transaction popups a couple of months later. It’s no wonder to actual consumers as to why their player numbers plummeted.
The article definitely makes it sound like it wasn’t as big of a hit as they initially thought it was.
They launched it with a rootkit which conflicted with Riot’s rootkit, then they later implemented micro transaction popups a couple of months later. It’s no wonder to actual consumers as to why their player numbers plummeted.
That makes a lot of sense! I didn’t know they added the micro transaction stuff but that explains why reviews plummeted after a couple months.
Thanks for the details! (Or for telling me something I missed in the article)
It cant be big enough for the shareholders demanding dividends and stock price
To go along with that, it’s also a “good” time to lay people off.
“Everyone” is laying people off for “efficiency,” so it’s like a free pass.