orhtej2@eviltoast.org to Lemmy Shitpost@lemmy.worldEnglish · 9 days agoWho plays like that x_xeviltoast.orgimagemessage-square131linkfedilinkarrow-up11.12Karrow-down123
arrow-up11.09Karrow-down1imageWho plays like that x_xeviltoast.orgorhtej2@eviltoast.org to Lemmy Shitpost@lemmy.worldEnglish · 9 days agomessage-square131linkfedilink
minus-squareRicky Rigatoni@retrolemmy.comlinkfedilinkarrow-up6·9 days agoFor me I only accept inverted camera controls for orbiting cameras that aren’t use for aiming.
minus-squarethebestaquaman@lemmy.worldlinkfedilinkarrow-up4·9 days agoI’ve never thought about this, but yes. When I play fps games it feels natural to use non-inverted, while for games where you’re not “aiming” but “looking around” it feels more natural with inverted.
For me I only accept inverted camera controls for orbiting cameras that aren’t use for aiming.
I’ve never thought about this, but yes. When I play fps games it feels natural to use non-inverted, while for games where you’re not “aiming” but “looking around” it feels more natural with inverted.