There are some comments here saying the negative prompt did nothing, which is why it was removed.
Well, more than a week on and from the results I get regularly, there is a much much higher incidence of getting mangled, contortioned, jumbled limbs, extra limbs, twister limbs, melted faces and all the shortcomings associated with early versions of AI.
From which I cannot help but conclude that the negative prompt DID very much help with making better renders.
I also read that the negative prompt is still here. If so, where can it be accessed?
Thanks for answering … I tried putting this negative prompt in. I hope this is the correct manner to put it into a prompt? Placed at the beginning of a prompt (or at the end?)
(negativePrompt:::wrong anatomy, cartoons, cartoon style, extra legs, extra arms, anime, manga, wrong anatomy, bad proportions, duplicate faces, duplicate hairstyle, oversaturated color, amputated limbs, warped anatomy, missing limbs, deformed limbs, distorted body, incomplete body, two heads on one body, unconnected arms, unconnected legs, three legs, three arms, poorly drawn hands, poorly drawn feet, poorly drawn face, extra limbs, disfigured, deformed, bad anatomy, low contrast, distorted face, twisted limbs, twisted hands, missing arms, missing legs)
It has slightly less potency then It’s previous reductions of resources on the last model before 2026 swap, So yeah it sorta has some new capabilities, but now is moving along with the 2nd round of distillation and the reducing of allocations too or and Obv common users “casual prompters” & generic negatives are more or less baked into distillations or rather the process of distillation makes generic errors less redundantly generated nor having to be handled with negatives.
There are some comments here saying the negative prompt did nothing, which is why it was removed. Well, more than a week on and from the results I get regularly, there is a much much higher incidence of getting mangled, contortioned, jumbled limbs, extra limbs, twister limbs, melted faces and all the shortcomings associated with early versions of AI. From which I cannot help but conclude that the negative prompt DID very much help with making better renders.
I also read that the negative prompt is still here. If so, where can it be accessed?
(negativePrompt:::put this example in positive prompt)
Thanks for answering … I tried putting this negative prompt in. I hope this is the correct manner to put it into a prompt? Placed at the beginning of a prompt (or at the end?)
(negativePrompt:::wrong anatomy, cartoons, cartoon style, extra legs, extra arms, anime, manga, wrong anatomy, bad proportions, duplicate faces, duplicate hairstyle, oversaturated color, amputated limbs, warped anatomy, missing limbs, deformed limbs, distorted body, incomplete body, two heads on one body, unconnected arms, unconnected legs, three legs, three arms, poorly drawn hands, poorly drawn feet, poorly drawn face, extra limbs, disfigured, deformed, bad anatomy, low contrast, distorted face, twisted limbs, twisted hands, missing arms, missing legs)
Yep
It has slightly less potency then It’s previous reductions of resources on the last model before 2026 swap, So yeah it sorta has some new capabilities, but now is moving along with the 2nd round of distillation and the reducing of allocations too or and Obv common users “casual prompters” & generic negatives are more or less baked into distillations or rather the process of distillation makes generic errors less redundantly generated nor having to be handled with negatives.