ComradeSharkfucker@lemmy.ml to Blender@lemmy.world · 4 months agohow's y'alls experience been lollemmy.mlimagemessage-square23fedilinkarrow-up14arrow-down10
arrow-up14arrow-down1imagehow's y'alls experience been lollemmy.mlComradeSharkfucker@lemmy.ml to Blender@lemmy.world · 4 months agomessage-square23fedilink
minus-squareLev_Astov@lemmy.worldlinkfedilinkarrow-up0arrow-down1·4 months agoThere are well made OSS UIs and there are kludgey, unplanned OSS UIs. Blender is in the latter along with GIMP.
minus-squarepyre@lemmy.worldlinkfedilinkarrow-up1·4 months agoblender has great design and it’s very practical. needs getting used to but once you do it’s really good, to the point that I wish graphic design softwares used some of its controls.
minus-squareValmond@lemmy.worldlinkfedilinkarrow-up0arrow-down1·4 months agoYou can’t even make a 2cm cube, or so I remember from a year or three. Is it also the hideous “one project open once only” still the paradigm?
minus-squarecaseyweederman@lemmy.calinkfedilinkarrow-up1·4 months agoGimp is only kludgey if you’re expecting it to respond exactly like Photoshop.
There are well made OSS UIs and there are kludgey, unplanned OSS UIs. Blender is in the latter along with GIMP.
blender has great design and it’s very practical. needs getting used to but once you do it’s really good, to the point that I wish graphic design softwares used some of its controls.
You can’t even make a 2cm cube, or so I remember from a year or three.
Is it also the hideous “one project open once only” still the paradigm?
Gimp is only kludgey if you’re expecting it to respond exactly like Photoshop.