Facts people forget:
- Assembling your own Steam Machine with similar parts will cost around 800
- Even if you assembled it yourself you would be missing features, such as cec, wake by controller, sleep mid game, etc. LTT will try to build one, it will be interesting to see what they come up with, but I’m 90% it won’t have feature parity.
- There’s lots of engineering gone into this machine, they’re way more compact, less power hungry and more quiet than anything you can build yourself.
- Buying the same build as a prebuilt brings a premium and costs around 1000
- Valve purchases stuff in scale so they can diminish their margin and could potentially sell it cheaper than prebuilts, and possibly cheaper than building it yourself.
- Consoles are sold at a loss, and they recover it with games because the platform is closed.
- The Steam Machine is not closed, they can’t be sure they’re getting game purchases, because people might be buying this to be their work computer. So they have to price it as a PC, with margin on hardware, not promise of future returns.
- Price might fluctuate between now and announcement, RAM prices are going crazy nowadays.
With all of that being said, it seems to me it’s very likely it will be around 800 but less than 1000. For people saying you can build one for that price yourself, sure, go ahead, you’ll have a huge, power hungry loud box, without the same features and you would have saved only a small fraction of the value by having to assemble everything yourself.
LTT will try to build one
Time for another video of Linus failing to follow basic instructions and going out of his way to break the OS because Linux gaming bad
They could totally make money selling it at a loss. The reason so many people care is that there’s an opening in the console market for an affordable option
No, they couldn’t, have you read about the PS3? They were a lot cheaper than building a similar system so several companies bought thousands to build clusters, I personally worked at a relatively small university that had a cluster made of dozens of PS3s, since each Playstation costed Sony around $200 my university on its own costed thousands to Sony, and I imagine every other university and some private companies did the same.
You mean the same PS3 that still was profitable?
Only after they closed their system, which they did because they were losing money to every single enterprise in the world who wanted a cluster and PS3 were the cheapest option.
The PS3 was using a rare CPU that you could only get from it or from some enterprise dealer at a much higher price. The Steam Machine is a standard x86 computer that can’t match the ubiquitous ThinkCentres in price/performance.
If it’s sold at a loss like a console it would beat the price/performance of any other x86 chip on the market, which is why they can’t sell it at a loss, ergo my point.
Thry could absolutely do that. Valve makes a cut off every Steam game sold. If anything, it’d be MORE viable for them than any other console maker given the wider library
Also people who like to DIY seem to forget that a lot of people want a turn-key solution, I even dare to say that most people prefer a ready made solution. Even a lot of people who work in tech when they get home want a just work solution.
And a lot of the prebuilts have a ton of cut corners. A well put-together machine that people can trust to play their games at a base performance could be great for those who don’t want or can’t DIY.
PCs suffer from massive hardware fragmentation. It’s about time someone made a standardized PC.
Eh, I dont want steam machine becoming a standardized PC.
having CPU and GPU baked into the board and unchangable will just increase e-waste cause it will age out much faster than a PC which you could, 3-4 years down the line, max out the CPU in, throw more ram into, or upgrade teh GPU, to keep it relevant for another 4+ years
It serves its niche purpose, but it should not become standard.
I feel the standardization they mean is in the spec and not the specific build. Like, a lot of games are terrible optimized, not only on runtime but also in space needed, it is getting out of hand. But if you have to target a popular machine like steam deck or the steam machine that is not super high-end and have lower capacity storage you have no option but to put some attention on optimizing you game at least a little.
Except that just means they’d optimize for that specific hardware in the steam machine and still run like shit on anything else.
Power wise, they said the steam machine is equivalent to what 70% of the steam users already have and use. If developers arent already optimizing for that specific block, then one more machine out of thousands wont encourage it.
Yup, I love DIY, had tons of fun building my wife’s mini-itx gaming rig, my NAS and even my desktop (although it was the boring one of the three since it’s just standard). I love poking on my system, trying out stuff, etc. But I bought a Deck and my only mod was getting EmuDeck in it, it just works for what I want it to, and that’s worth a lot to me, it allows me to pour my time on stuff I want to be building and just game on my gaming boxes.
Nail On The Head.
I work in tech. I also have terrible dexterity. While I love my gaming PC, I dread upgrades or things going wrong. I hate applying thermal paste, replacing a motherboard, etc. I’d gladly pay “prebuilt” prices for something from a company I can “trust” (as far as corporations can be trusted).
A thousand dollars seems fantastically reasonable for a well-engineered home-gaming machine that can play current gen PC games at high quality. I spend that much every several years on upgrading or building a new PC.
My complaint is not the price, I think the price is fair. Let’s talk wages.
Let’s talk wages.
Absolutely agreed, if every company had wages at the level Valve does it would be very good.
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The top end Steam Deck was like $750 at release. Replace the screen with better CPU and GPU, and there’s your baseline for the Machine. Since it’s “6x” performance, price will probably be a bit higher. People thinking way less are smoking crack.
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How many of you have actually had a Linux PC connected to your living room TV? I built one about 13 years ago (and upgraded the guts occasionally) and it’s been awesome. With a regular web browser you can watch YouTube (with uBlock of course), Plex/Jellyfin, or any streaming service, in addition to gaming. Plus I’ve done stuff like vacation planning with my partner, where we can easily bring up maps and hotel listings from our couch without hunching over a laptop or tablet.
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While Linux hardware support is quite good these days, there’s still something to be said for buying a machine that you know is fully supported and targeted by game devs.
Did you get streaming services to stream 4k? That was some bullshit I discovered when I bought my first 4k TV, that streaming services artificially limit quality for browser and Linux streaming.
What is you solution for remote controlling? I used one of this mini keyboard+mouse combo in a shape of controller, but mine was really trash. Most of the time I used a good mouse that worked ok on the couch surface and some mouse binds to pop up a virtual keyboard. But I was never completely happy with the solution.
Never tried 4K, sorry. I’ve only had a 1080p plasma TV (which recently blew a capacitor so I may have to get something else).
For control, I use an old Logitech K830 which has a trackpad right on it. It’s a good step up from the K400 series (lithium rechargeable and backlit keys) but sadly appears to be discontinued 😞
I almost bought that keyboard, but never did in the end.
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If they subsidized it, wouldn’t that risk businesses buying it as a cheap-for-its-specs option for their office computers? It’s not locked to being a gaming machine like consoles. You can just install windows on it.
That’s a tradition with gaming systems, see the Navy’s playstation supercomputer!
That’s a bit different IIRC, they purchased them directly from Sony and they didn’t have any of the OtherOS hardware lockouts like retail consoles did.
At launch and for a good while PS3 came with a boot to Linux enabled by default, some universities around the globe bought some “from the shelf” to make some server farm and such.
Retail units couldn’t access most of the RSX in OtherOS for Sony reasons, Geohot fixing that was why they killed OtherOS.
Apparently the DOD units never had any lockouts on the GPU.
It was not most resources. It was just one SPE that was locket behind for the firmware.
They’re letting us discuss this ad nauseam just to understand what prices people consider acceptable for these devices
100%
But that’s not a terrible thing, I suppose.
Absolutely. I think 80$ for the full package seems fair.





