The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square217linkfedilinkarrow-up128arrow-down11 cross-posted to: lemmyshitpost@lemmy.world
arrow-up127arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 months agomessage-square217linkfedilink cross-posted to: lemmyshitpost@lemmy.world
minus-squareCredibly_Human@lemmy.worldlinkfedilinkEnglisharrow-up1·8 days ago It’s literally the whole deal If this were true, and you weren’t just supporting useless gatekeeping, then removing it would result in a non working game. This is a preference you have, to specifically eliminate choice for other people.
If this were true, and you weren’t just supporting useless gatekeeping, then removing it would result in a non working game.
This is a preference you have, to specifically eliminate choice for other people.