The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 个月前Three developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square217linkfedilinkarrow-up128arrow-down11 cross-posted to: lemmyshitpost@lemmy.world
arrow-up127arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 个月前message-square217linkfedilink cross-posted to: lemmyshitpost@lemmy.world
minus-squareHonytawk@lemmy.ziplinkfedilinkEnglisharrow-up1·10 个月前 I don’t think it would have hit the same way. You don’t know, because there was no option. That is the point we are trying to make.
You don’t know, because there was no option. That is the point we are trying to make.