The Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 8 days agoThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldimagemessage-square175linkfedilinkarrow-up11.03Karrow-down119 cross-posted to: gamedev@lemmy.world
arrow-up11.01Karrow-down1imageThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldThe Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 8 days agomessage-square175linkfedilink cross-posted to: gamedev@lemmy.world
minus-squareStarDreamer@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up15·8 days agoWhat do you have against OpenTTD and Cataclysm: Dark Days Ahead? \s
minus-squareTalkingFlower@lemmy.worldlinkfedilinkEnglisharrow-up7·8 days ago Cataclysm: Dark Days Ahead I spawned as a nun in-game on the rooftop of a cake restaurant. I’ve got nothing but a bible to wreck zombies. And there are so many, there is no tutorial, the controls are tanky, the devs are out of their mind. 0/10
What do you have against OpenTTD and Cataclysm: Dark Days Ahead? \s
I spawned as a nun in-game on the rooftop of a cake restaurant. I’ve got nothing but a bible to wreck zombies. And there are so many, there is no tutorial, the controls are tanky, the devs are out of their mind.
0/10