The Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 1 month agoThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldimagemessage-square171linkfedilinkarrow-up11.03Karrow-down119 cross-posted to: gamedev@lemmy.world
arrow-up11.01Karrow-down1imageThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldThe Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 1 month agomessage-square171linkfedilink cross-posted to: gamedev@lemmy.world
minus-squarePyro@programming.devlinkfedilinkEnglisharrow-up3·1 month ago0: this will stay in my backlog forever
0: this will stay in my backlog forever