ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 8 months ago'Make a private hosted version of your game': Knockout City dev's top tip for studios shutting down a live service game is to give players the keyswww.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up12arrow-down10cross-posted to: games@sh.itjust.works
arrow-up12arrow-down1external-link'Make a private hosted version of your game': Knockout City dev's top tip for studios shutting down a live service game is to give players the keyswww.pcgamer.comylai@lemmy.ml to Gaming@lemmy.mlEnglish · 8 months agomessage-square10fedilinkcross-posted to: games@sh.itjust.works
minus-squareDeello@lemm.eelinkfedilinkarrow-up0·8 months agoI’ve heard this argument thrown out before but my issue is always that you have a permanently declining user base since you can’t buy more copies. This is a band aid delaying the inevitable. It will not allow a game like this to live forever.
minus-squareHakFoo@lemmy.sdf.orglinkfedilinkarrow-up0·8 months agoWhy can’t it be sold or released as a “private servers only client”
minus-squareA Mouse@midwest.sociallinkfedilinkEnglisharrow-up1·8 months agoIt has been released as exactly that: https://www.knockoutcity.com/private-server-edition#section-download
I’ve heard this argument thrown out before but my issue is always that you have a permanently declining user base since you can’t buy more copies. This is a band aid delaying the inevitable. It will not allow a game like this to live forever.
Why can’t it be sold or released as a “private servers only client”
It has been released as exactly that: https://www.knockoutcity.com/private-server-edition#section-download