I’d like to try to get fedora to host a second headless Wayland session in the background for a remote user. I have a GPU but I want to share its render and compute, not the physical HDMI output, so I need a virtual Wayland session for the second seat.

Supposedly logind could handle the seat and udev permission issues clean enough, but headless use is still beyond me there.

I’d like a KDE Plasma environment running headless and then sunshine can just stream this session out using the war capture method. I just don’t know how to start up a separate Wayland session under another linux user in the background with a plasma session drawing to an imaginary monitor.

There seem to be 2 ways of doing this.

  • wlheadless-run - a young project made to solve this particular problem
  • kwin --virtual can theoretically do this, but I’m not finding clear examples of it
    • muusemuuse@sh.itjust.worksOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 day ago

      Wolf has opinions I disagree with. I could wrestle with containers OR look at the recent advances in Wayland, KDE (catching up to GNOME on this one for once) and classic Linux multiseat was easier than taming container security.

      Wolf is better with temporary bring up and tear down. Honestly, probably not going to beat it there. But I want reusable instances and containers are needlessly complex for that.

      Anyway, I got the last part of this solved this afternoon. Expect a how-to once I put it on the target system and confirm this process works there as well as my test rig.

  • Shayeta@feddit.org
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    2 days ago

    I was investigating this some time ago when I wanted to remote login into my work PC on my local network so that I didnt need a KVM or multiple monitors and peripherals.

    Fundamentally this works great in X11 because the core required for this is implemented in X11. Meaning it was easy to create software for this use-case no matter the DE.

    Wayland is much more “hollow” in this regard. A lot of features that were core to X11 have been offloaded to the window manager. And by offloaded I mean “we do not handle this stuff, figure it out DE devs!”

    This means that for what we want, the DE itself needs to implement it. Gnome does have a remote login feature that might fit the bill. KDE has made 0 attempts at implementing it. Not sure where the rest stand.

    • muusemuuse@sh.itjust.worksOP
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      14 hours ago

      Well x11 was built from the ground up to solve this exact problem. Wayland was built for a more direct use case, then had to backpeddle when they realize that’s not the only way to use a computer so they either adapt or create and maintain a second stack.

      Wayland is striking a pretty responsible balance here. Compositors are taking a bit to settle down on this bit it’s there. Wlroots and gnome had it best but KDE recently made enough improvements that I consider this matter settled from their side too. Cosmic, budgie, etc will be in limbo for a while.

      Anyway I found out a method that works and it’s actually surprisingly clean and versatile. I just need to document and deploy. Expect a write up. I’m pretty pleased with my findings so far. There’s some old-world Linux ideas that worked really well here.

      • Shayeta@feddit.org
        link
        fedilink
        English
        arrow-up
        3
        ·
        21 hours ago

        If you actually found a solution I would be very interested. Looking forward to it!

  • ferret@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 days ago

    iirc for GPU acceleration you need to make the GPU pretend to use one of it’s ports (you don’t actually need to plug anything into it)

    • muusemuuse@sh.itjust.worksOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      2 days ago

      nope I got around that. I don’t need video, just the render node. dma-buf pulls it from render to encode without passing through the CPU or system ram.

      now I just need to figure out the udev multi seat crap. seats expect physical hardware to be assigned to them.

  • moonpiedumplings@programming.dev
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    2 days ago

    If you log in (preferably as another user) to another tty (Cntrl + Alt + F2/3/4/5), and then run dbus-run-session startplasma-wayland, does that work?

    Sometimes just startplasma-wayland works, which used to work for me but didn’t work for me this time.

    Then, you should be able to switch back to the original KDE session, which continues to work normally, at least it does for me. Both sessions should have shared access to the GPU, as well. You can then probably run sunshine in that second instance of KDE, while the monitor can be attached to tty1 or tty2, whichever one is the default where KDE is put.

    Then, you would probably want to configure sunshine to work even when the screen is locked, that way you can lock the second session with Win + L, but it can still be interacted with remotely via sunshine.

    EDIT: I only am somewhat confident that this setup will work, I haven’t tested it personally.

    • muusemuuse@sh.itjust.worksOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 days ago

      I would need to use the headless backend in kwin, which apparently isn’t something you can do from start plasma-wayland but you can do with kwin_wayland --virtual -s waylandR. I can give it a specific socket (waylandR) which lets me point sunshine at that, but I cannot get moonlight to accept a PIN that way. it seems mad about this setup and I’m not sure why.

        • muusemuuse@sh.itjust.worksOP
          link
          fedilink
          English
          arrow-up
          1
          ·
          2 days ago

          the physical display output is claimed by something else totally separate.

          Anyway I did figure out how to the headless backend working, but I did not figure out the udev rules for this headless session

          Allows Sunshine to access /dev/uinput

          KERNEL==“uinput”, SUBSYSTEM==“misc”, OPTIONS+=“static_node=uinput”, GROUP=“input”, MODE=“0660”, TAG+=“uaccess”

          Allows Sunshine to access /dev/uhid

          KERNEL==“uhid”, GROUP=“input”, MODE=“0660”, TAG+=“uaccess”

          Joypads

          KERNEL==“hidraw*”, ATTRS{name}==“Sunshine PS5 (virtual) pad*”, GROUP=“input”, MODE=“0660”, TAG+=“uaccess” SUBSYSTEMS==“input”, ATTRS{name}==“Sunshine X-Box One (virtual) pad*”, GROUP=“input”, MODE=“0660”, TAG+=“uaccess” SUBSYSTEMS==“input”, ATTRS{name}==“Sunshine gamepad (virtual) motion sensors*”, GROUP=“input”, MODE=“0660”, TAG+=“uaccess” SUBSYSTEMS==“input”, ATTRS{name}==“Sunshine Nintendo (virtual) pad*”, GROUP=“input”, MODE=“0660”, TAG+=“uaccess” SUBSYSTEMS==“input”, ATTRS{name}==“Sunshine PS5 (virtual) pad*”, GROUP=“input”, MODE=“0660”, TAG+=“uaccess”

          this is…not enough

          • moonpiedumplings@programming.dev
            link
            fedilink
            English
            arrow-up
            1
            ·
            2 days ago

            the physical display output is claimed by something else totally separate.

            Yes, and the above solution I laid out is a way to get around that, that potentially dodges the complexity of configuring a truly headless session. It’s possible to run two KDE sessions at once, next to eachother, and then simply put one on the main display, with the second being “headless”, and not shown.

            I started fiddling with the above setup I described, actually installing and testing sunshine. Unfortunately I hit some hiccups. I got sunshine to run, but with no input, and then then it attached to the wrong KDE, even though it was streaming the correct one initially. Now I’m running the same KDE session as a different user (since I was on the same user before), but having pairing issues, but I suspect these are because moonlight is seeing the wrong SSL cert, since the sunshine as a new user generated a new cert.

            • muusemuuse@sh.itjust.worksOP
              link
              fedilink
              English
              arrow-up
              1
              ·
              1 day ago

              Sunshine has some documentation gaps that are annoying to figure out but there enough there you can get it done with some effort. Moonlight feels really crunchy though. Edges are rough and it always felt unfinished. I really think selkies v2 is going to kill it.

              Sunshine+moonlight is better for an app based deployment, like set top boxes without web browsers. But if you have a browser available on the client, I can see some crazy possibilities with selkies.

              Gamesonwhales solves the sunshine multi user issue in a different way. It’s better for renting out your box as a node for cloud gaming. It’s damn near turnkey for that and super clever. But that’s not what I’m trying to do here so it’s just adding complexity.