While in recent years many European businesses have taken steps to alter their previously racist product designs, some games, especially board games like the popular Finnish Afrikan tähti (Star of Africa; Kuvataide, 1951), resist this trend. This raises two questions: First, what are the emotional mechanics which allow openly racist games like Afrikan tähti to remain unchanged and celebrated as ‘classics’ today? Secondly, what can our predominantly white board and role-playing game communities do to let go of emotional attachments to white supremacist games and become invested in a more respectful and welcoming games culture?
[…]we speculate on ways to expedite collective grief to help players reach what we term the ‘white acceptance stage’. We speculate that one useful design intervention to help rethink Afrikan tähti might be to classify it as a PEGI 18 game with the descriptor ‘discrimination’. Seen in this new light, the game might find a new purpose as a cultural educational item complementing lessons on Europe’s colonial past and the self-image of (Northern) Europe for older children. This intervention is inspired by the recent introduction of sensitivity warnings by multinational entertainment corporations such as Disney and broadcasting agencies like YLE (Rytsä, 2007). We argue that adopting such labeling practices for popular board games like Afrikan tähti can be a first step towards confronting racist and colonial ludic heritage.