I’m clicking my mouse as fast as I can but nothing is happening.
How many clicks until my awesome app is finished?
There lies your problem, ditch mouse use vim(neovim if want to impress the ladies).
What if I wanna learn to code because I want to make more money than what I’m making now but lack creativity to make something like a game or an app that’s supposed to be good practice?
I try to keep an eye out for repetitive tasks that might make good projects. I just started a python script that’s going to download all my google photos so i can free up my cloud storage.
For many, like me, coding just isn’t how our brain works. Even if we are interested in it it’s basically impossible to get a grip on it. I can figure out code that’s already written and do basic editing of it but anything more than that just doesn’t click no matter how much time I spend trying to learn.
I definitely feel this. I had to take a programing course in university and I was easily able to follow along up until the lesson on pointers, whereupon I completely lost the thread and never recovered.
I’ve known a good number of computer scientists over the years, and the general consensus I got from them is that my story is neither unique nor uncommon.
Yeah, some folks have trouble with pointers, and computer-engineering curricula are designed to discourage folks from taking third-year courses if pointers don’t make sense. It’s a stereotype for a reason. I’d love to know if there’s an underlying psychological explanation, or if pointers are just…hard.
I am but one man whose only education in programming was a first year university course in C from almost two decades ago (and thus I am liable to completely botch any explanation of CS concepts and/or may just have faulty memories), but I can offer my own opinion.
Most basic programming concepts I was taught had easily understood use cases and produced observable effects. There were a lot of analogous concepts to algebra, and functions like
printf
did things that were concrete and could be immediately evaluated visually.Pointers, on the other hand, felt designed purely of and for programming. Instead of directly defining a variable by some real-world concept I was already familiar with, it was a variable defined by a property of another variable, and it took some thinking to even comprehend what that meant. Even reading the Wikipedia page today I’m not sure if I completely understand.
Pointers also didn’t appear to have an immediate use case. We had been primarily concerned with using the value of a variable to perform basic tasks, but none of those tasks ever required the location of a variable to complete the calculations. We were never offered any functions that used pointers for anything, either before or after, so including them felt like busywork.
It also didn’t help that my professor basically refused to offer any explanation beyond a basic definition. We were just told to arbitrarily include pointers in our work even though they didn’t seem to contribute to anything, and I really resented that fact. We were assured that we would eventually understand if we continued to take programming courses, but that wasn’t much comfort to first year students who just wanted to pass the introductory class they were already in.
And if what you said is true, that later courses are built on the assumption that one understands the function and usefulness of pointers despite the poor explanations, then its no wonder so many people bounce off of computer science at such a low level.